‘Project SEKAI Movie’ Interview with Director Hiroyuki Hata and Screenwriter Yoko Yonayama: What could only be expressed through animation behind the scenes of the production

Spread the love

The first animated film based on the popular smartphone game ” Project SEKAI Colorful Stage! feat. Hatsune Miku ( ProSeka )” is “Project SEKAI The Movie: A Broken World and Miku Who Can’t Sing.”

The film has an entirely original story, depicting a “new Hatsune Miku” not found in the game as she meets the characters of “ProSeka” and grows up. We spoke to director Hata Hiroyuki and screenwriter Yonaiyama Yoko about the behind-the-scenes production.

Cherish every character

Please tell us your thoughts on “Project Sekai” and Hatsune Miku.

Director Hata: I think that the appeal of “ProSeka” is that there are many characters, but each unit does not have a common understanding. Each unit does not know that there is a world, so, interestingly, unique interactions between units are born. Miku is healing for me, and when I talk, I can’t stop…

Yoneyama: It’s okay to talk nonstop (laughs).

Director Hata: I’ve been listening to them almost every day since the beginning, and I also attend various events such as live shows and Vocaloid Masters. I always listen to their songs to cheer me up when I am feeling down or in a difficult situation.

Yoneuchiyama: My son was playing “Project Sekai,” and the song he was playing in the car was from the game… that’s how I found out about it when I accepted the role. I’m the same age as Director Hata, and while I knew of Hatsune Miku, I only knew one or two of her songs. Director Hata’s passion and knowledge helped me immensely while working on the scenario. I can’t write unless I like her and have a lot of passion, so I played the game, listened to Miku’s songs, and started working on it after falling in love with her.

Hatsune Miku from “The World of Closed Window” will appear in the animated movie.

Yoneyama: The idea for Miku in The Closed Window World was there from the planning stage, so when I joined, we expanded the story from there. How will five units appear and interact with Miku without knowing each other’s worlds?

However, it’s not like the units don’t interact with each other, so it was challenging to find the right balance, and we made it delicately. It’s not that I’ve never worked on a work with many characters, and when it comes to what to value in a work with many characters, it’s the characters, after all. How much we could value each character would be essential when making a movie.

Leave a Reply